Might

  Might is a score that is supposed to reflect your overall progress and ability in the game. Whilst it doesn’t do this particularly well your Might is relevant for determining the following:

  • Raid opponents.
  • Hero Expedition Opponents.
  • Battle Altar opponents in Lost Realm.
  • Lost Realm enemy hero buff.
  • Nobility Title and hence amount of rewards as well as the Arena buff received.
  • Number of Quests.
  • Rewards from Quests.

In every one of these examples, the activity becomes tougher as your might increases and the rewards you receive increase at a scaled rate. Your Might can be found in the upper left hand corner of your home screen:

might  

Your Might is increased by many different things:

Troops:

Upgrading troops provides you with up to 6280 Might.

  • Guardian level 5 +120
  • Hunter level 5 +120
  • Pyromancer level 5 +120
  • Treat level 5 +120

 

  • Hammer Dwarf level 5 +400
  • Centaur level 5 +400
  • Griffin level 5 +400
  • Mecha Man level 5 +400

 

  • Savage Ogre level 5 +1050
  • Shotgun Dwarf level 5 +1050
  • Fairy Dragon level 5 +1050
  • Ornithopter level 5 +1050
Buildings:

Bombs, Hero traps and walls provide no Might nor does the Training Hall. The other buildings provide you with this much Might per level:

  • Town hall +50
  • Mana Mill +3
  • Gold Mine +3
  • Mana vault +3
  • Gold Vault +3
  • Heroes Altar +10
  • Hero base +1
  • Army Camp +5
  • Watchtower +5
  • Upgraded Tower +10
  • Relic hall +5
  • Guild Hall +10
  • Arena +5
  • Warehouse +1
Spells:

At level 5 you gain this much Might from spells:

  • Arrow rain +150
  • Restoration +225
  • Ares’ fervor +300
  • Windstorm +375
  • Guardian Angel +450
  • Meteor +525
  • Disaster +600
  • Ares’ frenzy +675
  • Phoenix Flight +750
  • Snowstorm +825
Skills and Talents:
  • Every talent is worth 20 Might per level.
  • Ordinary heroes provide 19.5*(skill level-1) Might.
  • Elite Heroes provide 39*(skill level-1) Might.
  • Legendary heroes provide 58.5*(skill level-1) Might.
Hero levels:
  • Ordinary heroes provide 2 Might per level.
  • Elite heroes provide 3.5 Might per level.
  • Legendary heroes provide 5 Might per level.